Rend. As an action, you can touch a corpse with the weapon to create a harmless, flaming mantle around it. Spells. Winter's Heart has three states; dormant, awakened, and ascended. If you want to help us continue making more homebrew content and get your hands on hi-resolution printable cards, set collections, and our compendium PDF consider supporting us on Patreon. Once per long rest, a creature attuned to Winter's Heart can change the damage type of a spell from one of the following; acid, fire, thunder, or lightning to cold damage. When you reduce a creature to 0 hit points using the scythe, you can choose to reduce it to ash. As a bonus action, you can summon the spellbook, causing it to teleport instantly to your hand. Whenever a powerful entity (as deteremined by the DM) is slain, it leaves behind a sliver of its power known as an Essence. While within 10 feet of each other, the Ranger and the companion gain a +1 to their AC. Destructive Thunder: Chose a location within 150 ft. Bastion is typically acquired when it is dormant and each additional state can be achieved through various means; be they physical acts, emotional acts, or philosophical acts, it need only be a heroic act to awaken the next state for Bastion. Flux regains its elemental affinity traits after the next long rest. Magical Weapon (dart), rare (requires attunement). If you use an action to speak the command word and throw the statuette to a point on the ground within 60 feet of you, it becomes a portly living hog. Will to Live. The spectral swords shed bright light in a 10-foot radius and dim light for another 10 feet. Equinox has three states; dormant, awakened, and ascended. When the situation comes, however, the arrow is a game-changer. Divine Health: The paladin gains resistance to poison damage and advantage against the poison condition. When you cast one of the spells above using the blade, the blade maintains concentration for you. Perhaps due to this series nearing an end with only wondrous items left to explore a number of thoughts arose while looking at these 20 items collectively across the three lists. While charmed in such a way, the creature ignores the presence of the wearer and treats them as if they did not exist. Cleansing Touch: The paladin can use their Cleansing Touch feature to end all spells affecting themself or another willing creature. I'm currently working on updating my series of Wondrous Items for Dungeons and Dragons 5E with the help of artist Alex Coadou and magic item master Daniel Moreira to bring some of the concept pieces to life. While attuned to this armor you can use an action to root yourself to the ground. When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to make one melee spell attack with one of the summoned swords against the creature, rather than making an opportunity attack. You can use the Shape Water cantrip to draw forth the moisture out of this weapon and encase the dagger with it, transforming the dagger into a greatsword, longsword, scimitar, or shortsword. Whenever someone attunes to the dice, they can cast thaumaturgy at will requiring no components whenever they throw the dice and mentally picture the desired roll. The weapon remains in this form until you use a bonus action to transform it back into its cane form or until you drop or sheath it. Secrets of the Vault: Mage Forge Vol. Creatures resistant or immune to cold damage are immune to this effect. Your skin develops a black and spiny bark-like appearance and you gain the benefit of the barkskin spell (doesnt require concentration). Magic Weapon (greatsword), legendary (requires attunement). This document will continue to be steadily updated over time with new items added and potentially artwork being added as well. An Adult Black Dragon - Infusion of Acid: The Devourer deals an additional 1d6 acid damage per hit. Oathkeeper has a +3 bonus to attack and damage rolls and deals an additional 1d8 radiant damage on a hit. You gain a +2 bonus to attack and damage rolls made with this magic weapon. As an extra downside, each Arrow of Slaying is designed to target a specific creature or creature type. Close suggestions Search Search. While holding this glaive you gain 15 feet of darkvision if you do not already have darkvision. Additionally if you lose a body part the blade causes the missing part to regrow and return to full functionality after 1d6+1 days, if you have at least 1 hit point the whole time. If all the ravens are reduced to 0 hit points, you reappear early in the same space as the last one that died. The robe's color corresponds to the alignment of the archmage who created the item. This ominous looking bag is stitched out of human flesh and appears empty. Padded. Any darts drawn from the pouch during this time deal 1d6 bonus damage of the attuned type instead of rolling for a random type. 5e Wondrous Items - D&D Wiki 5e Wondrous Items Back to Main Page 5e Homebrew Equipment Please leave the " (5e Equipment)" identifier in the page title when creating your new equipment! Bound within this Bag of Holding is a greedy entity, that will make itself known the first time a character attempts to remove an item from the bag. This sky-blue scroll flutters in a magical breeze and is written in Elvish. While within the area of bright light, you and any creatures friendly to you are under the effect of the bless spell and can't fail death saving throws by rolling. The glaive is a sentient weapon of chaotic neutral alignment, with an Intelligence of 14, a Wisdom of 15, and a Charisma of 16. This ring is composed of three seperate bands; two emerald bands, and one glass band which contains a small amount of quicksilver that can be seen sloshing around within the glass band. While attuned to Forests Fury, a paladin of the ancients can modify their Channel Divinity: Nature's Wrath to affect all creatures of the paladins choice within a 30 ft. radius originating from the paladin. They obey any verbal commands that you issue to them (no action required by you). Creatures who fail the saving throw take 5d4 poison damage or half as much damage on a success. Then roll another d20. This weapon has a +3 modifier to attack and damage rolls. Thanks for checking out our 5e homebrew! Roll a d8 to determine the card's suit using the table below, or draw from a real deck of cards to determine the suit instead. As the two had matured she came to truly realize how much that meant to her. This process destroys the weapon, however it regrows in the spot it was placed after 1 year. Additionally while attuned to this dagger a creature has the following benefits: This item is an artifact gifted straight from The Great Serpent, Zehir. You can replace one of these melee spell attacks with a weapon attack as part of this special Attack action. When an ally within five feet of a creature attuned to, When an ally is reduced to 0 HP, the creature attuned to. This exceptional garment is made form fine cloth of white, gray, or black and adorned with lustrous runes. If you want to discuss contents of this page - this is the easiest way to do it. When you use this effect you can no longer benefit from the vision benefits, can no longer cast any spells from Lux, and it deals regular piercing damage rather than radiant as Lux dims and loses its radiance. Weapon (greatsword), very rare (requires attunement). A Marid - Infusion of Water: A creature attuned to The Devourer gains a swimming speed of 40 feet and can breathe under water. The Ghostbound Blade can remain on the ethereal plane for only one minute per day. The sash's weight doesnt change. Creatures, objects, and structures made of inorganic material take double damage. This radius increases to 45 ft. at paladin level 18. Gothic has a +2 bonus to attack and damage rolls and has the Finesse property. In order to retrieve an item the character must succeed on a DC 15 Strength check to forcefully remove the item or a DC 15 Charisma (Persuasion, Intimidation, Deception) check to convince the bag to let the item go. Muckwuggle the Frog God includes the Fabulous Frog Wand. Vicious shark teeth like protrusions run the length of this blade, creating a vicious tearing instrument. You can drink from the flask as a bonus action and consume one charge. While holding the sword, you can use a bonus action to cast the spiritual weapon spell from it (spell attack bonus +5, +3 spellcasting ability modifier), creating a spiritual duplicate of the scimitar in the air within range. Weapon (dagger), rare (requires attunement). However, this suit is actually a tame mimic. The number of charges you expend is equal to the number of sorcery points the Metamagic option would normally cost. Spells: While holding Valor, you can use your action to expend one or more charges to cast one of the following spells from it (save DC 15): Command (one charge per spell level up to fourth), Compelled Duel (1 charge), Protection from Good and Evil (1 charge), Zone of Truth (2 charges), Beacon of Hope (3 charges), or Crusader's Mantle (3 charges). Faraway clouds can be seen floating in the background of its parchment and magically sputter into existence upon reaching the edge. Once per turn when you hit a creature with a melee attack using the staff, you can expend a spell slot of 3rd level or lower to deal an extra 1d6 force damage to the target, plus another 1d6 per level of the spell slot. This increase affects any Oath-specific auras as well as the Aura of Courage. If the creature was levitating or can hover, the creature safely descends at a rate of 60 feet per round until it reaches the ground instead. The area covered by this cone becomes difficult terrain as it is destroyed and upturned. It regains the ability to return to the ethereal plane at dawn. This quarterstaff functions as a +1 quarterstaff. Weapon (Club), very rare (requires attunement). The staff has 10 charges. The Arrow of Slaying is a single-use magic item in D&D 5e that loses its magic after it is used to damage an enemy. The creature restrained by the bola can use their action to untangle themselves, however when they do so the weights on the bola explode, forcing every creature within 10 ft. to make a DC 12 Dexterity saving throw, the creature restrained by the bola automatically fails this saving throw. Winter's Heart adds a +2 bonus to an attuned creatures spell attack modifier, Winter's Heart grants an attuned creature resistance to cold damage, While attuned to Winter's Heart, any spells the creature cast that deal only cold damage, or cold damage and no more than one other type of damage, are treated as though it had been cast using a slot of one level higher, up to 9th level, While attune to Winter's Heart, any Area of Effect spell that deals cold damage leaves behind an area of frozen terrain for 1 minute. At 5th level, if the Dragonborn has the Multiattack feature, it can substitute one of its attacks for its breath weapon attack. This greatclub has a +2 modifier to attack and damage rolls. If you hit a target with this weapon that is either resistant or immune to cold or fire damage, that target loses that resistance or immunity until the end of your next turn. This small, green, magical bead can easily fit in your pocket. The Magic Initiate feat or multiclassing can open up a second classes cantrips for use, but they still use that classes spell casting ability. On a successful hit, the new creature takes 1d4+1 bludgeoning damage. While this effect is active Blackfyre deals an additional 2d6 fire or necrotic (you choose which damage type when activating this effect) damage and creates bright purple light in a 20 ft. radius and dim purple light an additional 20 ft. For after all, what self respecting archmage would dare risk ruining his silk tunic straight from the islands of Morsen and their legendary silk worms. When attuned to this amulet, a Dragonborn breath weapon becomes empowered. So thus was Lux born. On a successful save, any flying speed it has (or similar means of flight) is halved for 1 minute instead. Long ago, during the era of calamity known as the planar war, a white greatwyrm was defeated by an archknight of Tiamat and a necromancer known as Anchilidon. While attuned to this shard you can use an action to regain a spell slot up to third level. Weapon (halberd or quarterstaff), legendary (requires attunement). When you do so the blade glows white for 1 minute, creating bright light in a 20 ft. radius and dim light for an additional 20 ft. As the king rushed through the corridors to inform the head of his guard, he passed by a member of his court, the trusted Baronet Alistair Rook. These twin hand crossbows are magic weapons made of fine craftmanship, each inscribed with a name written in ancient dwarvish. Choose to reduce it to ash, however, the creature ignores the presence of the archmage who the! 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